GameInfo
{
	DimColor = "00 00 00"
	DimAmount = 0.75
	PlayerClasses = "BetaPlayer","LoreleiPlayer","JohnPlayer","DimitriPlayer","ThiPlayer"
	//translator = "xlattest.txt"
	intermissionmusic = "D_INTER"
	menufontcolor_title = "UNTRANSLATED"
	ADDquitmessages = "$QUITMSD1", "$QUITMSD2", "$QUITMSD3", "$QUITMSD4"
	intermissionmusic = "D_INTER"
	statscreen_single = "DeltaStatusScreen"
	statusbarclass = "deltastatusbar"
	AddEventHandlers = "SpawnFunnySecretDoll", /*"DialogueScript",*/ "SecretRadarEvent", "MapEditor", "TitleScreen"
	cursorpic = "cursor"
}

clearskills

skill baby
{
	AutoUseHealth
	AmmoFactor = 2
	DamageFactor = 0.5
	EasyBossBrain
	SpawnFilter = Baby
	//PicName = "M_JKILL"
	Name = "$SKILL_BABY"
	Key = "i"
}

skill easy
{
	EasyBossBrain
	SpawnFilter = Easy
	//PicName = "M_ROUGH"
	Name = "$SKILL_EASY"
	Key = "h"
}

skill normal
{
	SpawnFilter = Normal
	//PicName = "M_HURT"
	Key = "h"
	Name = "$SKILL_NORMAL"
	DefaultSkill
}

skill hard
{
	SpawnFilter = Hard
	//PicName = "M_ULTRA"
	Name = "$SKILL_HARD"
	Key = "u"
}

skill nightmare
{
	AmmoFactor = 2
	FastMonsters
	DisableCheats
	RespawnTime = 12
	SpawnFilter = Nightmare
	//PicName = "M_NMARE"
	Name = "$SKILL_NIGHTMARE"
	MustConfirm
	Key = "n"
}

map DEVTEST "Ah, you are mother fucker"
{
	next = "MAP01"
	secretnext = "MAP01"
	sky1 = "SKY1"
	cluster = 10
	par = 30
	music = ""
}